Author Topic: Reseting Slaps and Warns  (Read 5732 times)

[TNM]G r o v e

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Reseting Slaps and Warns
« on: March 25, 2013, 20:33:10 pm »
It seems like some old players have still her slaps and warns, I think they should get delited some of them. Indeed 25 % - 30 % at all.

So what did you guys the players (and of course us the admins) think about it? Should we reset some or would you keep them to risk a ban ? I think no.
I am also intersted to hold our "smal player counter", because it would be stupid to ban a player with such a lowie or a stupid reason..
 
Anyways I am not a friend in slaping or warning but some players have to much slaps and warns on here !!!


(other suggestions where put into our knowledge)
« Last Edit: March 25, 2013, 20:48:16 pm by [TNM]G r o v e »

[TNM]Roban

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Re: Reseting Slaps and Warns
« Reply #1 on: March 25, 2013, 21:00:18 pm »
Will reset everyone to 0 right now. I also have plans on replacing some standard punishments from slap to jail.

[TNM]G r o v e

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Re: Reseting Slaps and Warns
« Reply #2 on: March 25, 2013, 21:08:42 pm »
Awesome, so you guys can finally Play without your slaps|warns in your back..  :) but the jail plan etc. sounds intersting.

[TNM]Roban

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Re: Reseting Slaps and Warns
« Reply #3 on: March 25, 2013, 21:13:04 pm »
Yes I think jail is better then slap.. They do not seem to care about the slaps until it's to late anyway. Anyway the jail script needs improving first with more cells and the time shouldn't go down if you are brb.

MaDDoG

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Re: Reseting Slaps and Warns
« Reply #4 on: March 27, 2013, 12:52:41 pm »
Nice suggestion and you have a point there....they dont even care if they got bans..and banevads anyway...so jail is better...perhaps long jailingtime :D

ThreeStap

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Re: Reseting Slaps and Warns
« Reply #5 on: March 27, 2013, 15:06:00 pm »
I think you should have better punishment messages, by that i mean i should say who did something.
Example:
Admin Maddog has jailed ThreeStap for X minutes. [reason: bug abusing]

And maybe you should remove player weapons while in jail.

Also muting should be fixed so you can type in commands while muted ._.

[Simon]

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Re: Reseting Slaps and Warns
« Reply #6 on: March 27, 2013, 16:14:42 pm »
Stap i think its best you cant type commands while muted... :P
You can still do /pm, /me, etc  :o

SimonCow

ThreeStap

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Re: Reseting Slaps and Warns
« Reply #7 on: March 27, 2013, 16:23:07 pm »
Stap i think its best you cant type commands while muted... :P
You can still do /pm, /me, etc  :o

SimonCow

Ofcourse no talk active commands, but i mean others like RC, Boat, Anims, hit, stats, settings and bank stuff.

[TNM]G r o v e

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Re: Reseting Slaps and Warns
« Reply #8 on: March 27, 2013, 16:37:15 pm »
More time ???? More jailing??? Harder reason??? NO!

We have to talk with the rule breakers and not to jail them 10 hours , sorry but... I am right..

[TNM]Seiscientos40

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Re: Reseting Slaps and Warns
« Reply #9 on: March 29, 2013, 12:22:02 pm »
Will reset everyone to 0 right now. I also have plans on replacing some standard punishments from slap to jail.
Ok, it's a good idea.

ThreeStap

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Re: Reseting Slaps and Warns
« Reply #10 on: March 30, 2013, 16:38:51 pm »
More 1 minute jail punishments  ;D