Information about the clan Leader's & Member's. Leaders of clan. =====
[GKN]Phenom - Leader of clan. =====
[GKN]CSSI - 2nd leader of clan. Active Member's. ----------------[GKN]Mr.Virus----------------- Country:(Morocco)
----------------[GKN]_Dark'S------------------ aka [Dark]Gamer ; [Pro]Gamer Country: (Ukraine)
----------------[GKN]Marko-------------------- aka "Jeppes ; [KoI]Jeppes ; MG3t.Jeppes Country:(Morocco)
----------------[GKN]RaurMan------------------ Country:(Morocco)
----------------[GKN]Dark3R$------------------aka [KoI]Dark3R ; MG3t.Dark3R Country:(Italy)
----------------[GKN]McAfee-------------------Moderator of clan. Country:(Italy)
----------------[GKN]legende----------------- Country:(Morocco)
----------------[GKN]Tyler-------------------- Country:(Morocco)
----------------[GKN]CRimineL-----------------
Friend's of clan! TNM - Friend's !!!
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"Rules" ==========================
----------------->1.Server Rules:
http://www.udcs-tss.com----------------->2.Do not use cheats / exploits / trainers and the other that would be contrary to the rules.
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About "SA-MP"=======================
San Andreas Multiplayer - free multiplayer modification for the video game Grand Theft Auto: San Andreas in versions for Windows, a closed-source. Developed by a team of The SA-MP team on a voluntary basis, the lead programmer of the project are two men with nicknames and Kye spookie.
Vice City Multiplayer
The basis of the modification used a similar modification to the previous games in the series, Grand Theft Auto: Vice City - Vice City Multiplayer, released in April 2005. The team consisted of the founders of several people known in the community of modifiers Grand Theft Auto, led her kyeman (now known as Kye) - significant personality in the community modostroiteley GTA. Providing screen shots and videos featuring the status of the development (which was carried out quickly enough), the modification has received wide recognition in the GTA-community and a small forum attracted about 120 users before moving to a new hosting.
After a series of public beta testing, received enormous popularity, (so great that many had to wait to get a free place on the beta servers), Vice City Multiplayer was released by the court been waiting for the public and then updated up to version 0.1d, to end having already open source. This code was used by another team of developers [1] to continue the development of VC-MP (this project is evolving and today and has already grown up version 0.3zr2), and the team kyeman'a initiated the development of SA-MP. It is worth noting that the current developers of VC-MP make a multiplayer for the original game GTA: Vice City, and for the modification, carrying the city of Liberty City in the game engine.
San Andreas Multiplayer:Version History:Version History
Version Date Changes
0.3c December 30, 2010 You can control lights, a motor vehicle, a change of clothes (the mask (in person), mobile phones, sunglasses, hats, watches)
0.3b
August 21, 2010 in the server browser search function is added the host name for the selected server options form samp: / /, improved synchronization of the players and animations added to the chat log and the timestamps in the messages, settings and screenshots are now saved in a folder GTA San Andreas User Files, removed restrictions on the screen resolution, fixed many bugs, new features for the transport, the ability to "wear" items at the players, HTTP-client for the pawn, the limit of objects is increased to 400, the distance drawing objects can be changed
0.3a
October 17, 2009 Increased limits the number of players to 500 vehicles to 2000. Players will no longer flies from the transport, and "sticks". Added some functions, such as drunk chamber, a cigar and a bottle of wine in hand, etc., [clarify] There was synchronization of visual damage to vehicle. Added support for NPC, who can perform the previously recorded actions. Now you can create labels in space. To add new functionality to the script (full list). In the client tab «Official» replaced by «Hosted».
0.2X_u1
(Client only) on Feb. 7, 2009 Supplement to the published version 0.2X, optimized client work with Windows Vista.
0.2X
November 20, 2008 For security protocol update, therefore the new version is not compatible with old ones. Improved sync, fixed some problems with customer tickets. Added new callback-function OnPlayerUpdate.
0.2.2 R3
(Client only) June 21, 2008 For security reasons, has been completely removed anti-cheat code SAC. Added command '/ fpslimit', which allows to set a limit FPS, and much more.
0.2.2 R2
(Client only) August 30, 2007 in connection with a common client crash during a game for SA-MP version 0.2.2 on the day following release was issued an emergency update client.
0.2.2 August 29, 2007 Significant changes have affected the text input field and the game chat. Was added several new features, such as on / off bonuses for stunts and off the entrances to the interior.
0.2.1 R2
(Host) July 25, 2007 Closed an exploit that allows hacking programs, bots crash the server by using join-flood. Added built-in cheat SAC.
0.2.1 June 24, 2007 was fixed bug with changing weather, as well as several bugs Version 0.2.
0.2 June 20, 2007 Released version 0.2 took more than a year after the previous version. Release held on 5 public beta test, and 3 RC-versions have been fixed almost all bugs of version 0.1 and made a lot of changes. Changed and the compiler PAWN, so almost all the modes and filterscript had to remodel the new version, although problems with the launch modes, compiled by the old compiler was not.
0.1b R2
(Host) February 17, 2007 Fixed several bugs server, added a record IP-addresses of the player at the entrance. Most of the bugs was not changed.
0.1b May 21, 2006 release closed some major bugs of version 0.1, identified in the first few days of the public. Originally scheduled to release and version 0.1c with some new additions, but in October the team announced the upcoming release of version 0.2. Due to the fact that version 0.2 was released only a year later, in the current version was discovered a huge number of bugs and malfunctions. Most of them were closed at 0.2.
0.1 May 10, 2006 First public release of SA-MP. The release contained all the basic features to create game mode. However, the version contained even a lot of bugs that are not identified in the public beta test.
Play Fun !